Hollow Signal
A relay-station mystery about memory, isolation, and a voice that won't stop talking.
Independent Game Development Studio
Nightframe is a small team of designers, engineers, and composers making narrative-driven games that stay with players long after the credits roll.
The Studio
Nightframe started in a spare bedroom in 2016 with three people and one shared conviction: games hit harder when every system serves the story. Nine years later we're still small on purpose — 42 people across design, engineering, art, and audio, all working on the same handful of worlds at once.
We don't chase trends or ship yearly sequels. Each project gets the time it needs, and every person on the team has a hand in shaping the games we release. That's slower. It's also the only way we know how to make something worth remembering.
Meet the Team
Featured Release
A lone signal officer wakes up on an abandoned relay station with no memory of the last six months — and a voice on the radio that insists she never left.
Our Games
A relay-station mystery about memory, isolation, and a voice that won't stop talking.
A tactics RPG set across a continent slowly being reclaimed by wildfire and myth.
Our debut: a radio-drama puzzle game about tuning into the wrong frequency.
A quiet, narrative ferry-crossing sim about carrying strangers to where they need to be.
An office-horror short about a spreadsheet that remembers more than it should.
Our next project: a co-op survival game set in a forest that's still deciding if you're welcome.
Our Journey
Three people, one laptop, and a shared game design document that became Static Choir.
Our debut title launches on PC, picked up by press for its sound-driven puzzle design.
Last Light Ferry wins Best Narrative at the Indie Vault Awards. The team grows to 14.
Our first tactics RPG becomes the studio's biggest release to date.
Our most ambitious game yet, built with a team of 42 across four disciplines.
Our first co-op title, and the biggest team we've ever put on one game.
Our Toolkit
The People
Founder & Creative Director
Lead Engineer
Art Director
Composer & Sound Director
Narrative Designer
Producer
What People Say
Hollow Signal is the rare mystery game that trusts its players to sit with the discomfort instead of rushing to explain it away.
Every Nightframe game feels handmade, even the ones with forty people behind them. That's a hard thing to hold onto.
I finished Emberfall Chronicles at 2am and immediately started a second playthrough. That hasn't happened to me in years.GameSpotter
FAQ
Can't find what you're looking for? Reach out through the contact section below.
PC and console first, always. Most of our games launch on Steam, PlayStation, and Xbox simultaneously, with Nintendo Switch ports following where the hardware allows.
Yes. Most of the studio works remotely across time zones, with the option to work from our physical studio space for those nearby.
We read every pitch that comes through our contact form. We can't respond to all of them, but we do read them all.
Not currently. We're focused entirely on our own catalogue, though that may change as the studio grows.
Every announced title has a Steam page linked from its entry in the Games section above.
Get In Touch
Whether it's press, collaboration, or just to say hello — we'd like to hear from you.
hello@nightframestudio.com